Sc2 Poker Defense How To Merge

  1. Sc2 Poker Defense Merge Units
  2. Starcraft 2 Poker Defense Merge Units
  • Very popular custom game on EU server at the moment. Not sure about other servers. I've been trying to complete the game, but pretty much every time my allies die at the healing marauders and it forces me out of the game. So I'm looking for other EU players that are good at the game so we can play it together and hopefully beat it. Add Laurens 274 I'm also interested in a list of merges.
  • Nov 14, 2014  STILL UNDER CONSTRUCTION. Hopefully if a patch comes nothing massive is changed. SECTIONS THAT NEED TO STILL BE INCLUDED OR COMPLETED: I might add a last section where I link any relevant and useful posts/threads are compiled for easy reference. IF you have a request for a section post a reply request. IF you see any typos, point them out, I will correct them as soon as possible.
  1. Space Marine = 2x Marauder + Warmonger
  2. Tosh = 2x Spectre + 3x Hammer Securities
  3. Stetmann = 2x Death Head + 8x Infested Terran (spawned from 2 Alexei Stukov)
  4. Dominion Marauder = 4x Hammer Security (Rank SSS or better) + 8x Infested Terran (spawned from 2 Alexei Stukov)
  5. Commando Raynor = Nova + 6x Jim Raynor
  6. Swan = 5x Auto Turrets (Spawned from Raven) + 2x Dominion Marauder
  7. Mech: 8
  8. Garbage = 4x Diamond Black + 4x Hammer Securities
  9. Laser Drill = 2x A.R.E.S. + 3x Siege Breaker
  10. Warhound = 2x Sparta Co. + Siege Tank (Siege Mode)
  11. Raven = 2x Warhound + 2x Burrowed Widow Mine + Arch Angel
  12. F. Arch Angel = 4x Arch Angel (Rank SSS or better; Must turn fusion station off, to avoid making Odins)
  13. Science Vessel = Odin (Rank X or better) + 4x Black Hammer
  14. Pirate Capital Ship = Hyperion (5x Upgrades) + 2x F. Arch Angel
  15. Zerg: 8
  16. Viper = 4x Locust (via Burrowed Swarm Host) + 4x L2 Hydra
  17. Drones (4x Sunken) = L2 Roach (Burrowed) + 2x L2 Hydra (Burrowed; First)
  18. Spore Cannon = 12x Sunken Colonies (S or higher) *see note below
  19. Kraith = 4x Brutalisk + Hybrid Reaver (X or higher)
  20. Vile Roach = + 3x L2 Roach (Burrowed) + 2x Dark Stalker
  21. Queen = 2x Swarm Host (Burrowed) + Ravasaur (Burrowed)
  22. K5 Kerrigan = Leviathan + Hybrid Reaver + 2x Kerrigan
  23. Torrasque = Omegalisk (Rank X or better; Level 11) + 2x Vile Roach (Burrowed)
  24. Protoss: 8
  25. Tempest = 3x Immortal + 2x Tassadar
  26. Warp Prism = Sentry + Morphing Archon (must be pushed in)
  27. Colossus = 4x Stone Zealot + Hybrid Dominator
  28. Mohandar = Void Seeker (5x Upgrades) + 2x Void Ray
  29. Selendis = Void Seeker + Mothership (Both must be X or XD, upgraded to exactly level 3, and the units must be inside the guardian shield of a sentry)
  30. Artifact: OUT WITH THE OLD, IN WITH THE NEW!!
  31. 2. Random from $3 lottery
  32. 4. Create Hidden Combo
  33. (The new artifact has some nice tweaks to it. Though not very strong until roughly round 50 - 55, it is an invaluable weapon beyond that (likely the highest DPS weapon in the game). Since there are typically a lot of units on the board after round 50, and those units regenerate at a rapid pace, the artifact essentially eliminates the regeneration (the part that causes the greatest challenge of the game). Though the artifact looks like it would cause damage from the pulse, (which it does), the real damage has a burning effect, lasting until the next pulse hits, thus creating non-stop relatively high damage to every unit on the board. What then takes it to that next level, is its new ability to be upgraded and reset rank. Make no mistake about it. I can affirm first-hand, this thing is a beast! No more selling artifacts for me!)
  34. (Update: After about round 70 or 75, I think, the regeneration is so fast that it has a difficult time keeping damaged units from regenerating. I stopped upgrading it after level 4, because I ran out of saves (from destruction). I'm guessing you would have to max out the upgrades for it to go much further, but it took me through level 92.)
  35. Set Bonuses = (Have these combined units on the board, get these bonuses)
  36. Stettman + Tychus + Commando Raynor + Swan = +60% damage for 'Raynor & guys'
  37. K5 + Commando Raynor = +40% damage for all bio
  38. Voidray + Void Seeker + Hyperion + F-Archangel = +50% for all mech (and some toss)
  39. Tosh + Laser + Tempest + Spore Cannon = +50% damage for all buildings
  40. Mothership + Tychus + K5 Kerrigan + Gorgon = +50% damage for all units
  41. Vile Roach + Queen + Dominion Marauder + Warp Prism = Enemy speed reduced 15%
  42. Artifact = +10% movement speed
  43. Selendis + Gorgon = +100% interceptor damage, for both units
  44. 4x Nova = 25% faster cooldown
  45. 4x Raven = 25% faster cooldown
  46. 8x Odin = +100% Odin damage (Spell, too)
  47. 100 total units = +20% damage for all units
  48. 'In order to make the spore cannon you need 12 drones (3 sets of 2x L2 hydra plus L2 roach (burrowed)) Then you make them into mini sunken colonies. Starting from the bottom of the merger, you do 2 then 4 then 4 then 2. The most important part is that all 12 mini have to be at least a rank S. Hope this helped!'
  1. Space Marine = 2x Marauder + Warmonger
  2. Tosh = 2x Spectre + 3x Hammer Securities
  3. Stetmann = 2x Death Head + 8 Infested Terran (spawned from 2 Alexei Stukov)
  4. Dominion Marauder = 4 Hammer Security (Rank SSS or better) + 8 Infested Terran (spawned from 2 Alexei Stukov)
  5. Commando Raynor = Nova + 6x Jim Raynor
  6. Mech: 8
  7. Garbage = 4x Sparta Co. + 4x Hammer Securities
  8. Laser Drill = 2x A.R.E.S. + 3x Siege Breaker
  9. Warhound = 2x Sparta Co. + Siege Tank (Siege Mode)
  10. Raven = 2x Warhound + 2x Burrowed Widow Mine + Arch Angel
  11. F. Arch Angel = 4x Arch Angel (Rank SSS or better; Must turn fusion station off, to avoid making Odins)
  12. Swarm Host = L2 Lurker + 2x Hydra
  13. Viper = 4x Locust (via Burrowed Swarm Host) + 4x L2 Hydra
  14. Drones (4x Sunken) = L2 Roach (Burrowed) + 2x L2 Hydra (Burrowed; First)
  15. Spore Cannon = 12x Sunken Colonies (S or higher) *see note below
  16. Kraith = 4x Brutalisk + Hybrid Reaver (X or higher)
  17. Vile Roach = + 3x L2 Roach (Burrowed) + 2x Dark Stalker
  18. Queen = 2x Swarm Host (Burrowed) + Ravasaur (Burrowed)
  19. K5 Kerrigan = Leviathan + Hybrid Reaver + 2x Kerrigan
  20. Protoss: 8
  21. Tempest = 3x Immortal + 2x Tassadar
  22. Warp Prism = Sentry + Morphing Archon (must be pushed in)
  23. Colossus = 4x Stone Zealot + Hybrid Dominator
  24. Selendis = Void Seeker + Mothership (Both must be X or XD, upgraded to exactly level 3, and the units must be inside the guardian shield of a sentry)
  25. Artifact: OUT WITH THE OLD, IN WITH THE NEW!!
  26. 2. Random from $3 lottery
  27. 4. Create Hidden Combo
  28. (The new artifact has some nice tweaks to it. Though not very strong until roughly round 50 - 55, it is an invaluable weapon beyond that (likely the highest DPS weapon in the game). Since there are typically a lot of units on the board after round 50, and those units regenerate at a rapid pace, the artifact essentially eliminates the regeneration (the part that causes the greatest challenge of the game). Though the artifact looks like it would cause damage from the pulse, (which it does), the real damage has a burning effect, lasting until the next pulse hits, thus creating non-stop relatively high damage to every unit on the board. What then takes it to that next level, is its new ability to be upgraded and reset rank. Make no mistake about it. I can affirm first-hand, this thing is a beast! No more selling artifacts for me!)
  29. (Update: After about round 70 or 75, I think, the regeneration is so fast that it has a difficult time keeping damaged units from regenerating. I stopped upgrading it after level 4, because I ran out of saves (from destruction). I'm guessing you would have to max out the upgrades for it to go much further, but it took me through level 92.)
  30. Set Bonuses = (Have these combined units on the board, get these bonuses)
  31. Stettman + Tychus + Commando Raynor = +60% damage for 'Raynor & guys'
  32. K5 + Commando Raynor = +40% damage for all bio
  33. Voidray + Void Seeker + Hyperion + F-Archangel = +50% for all mech (and some toss)
  34. Tosh + Laser + Tempest + Spore Cannon = +50% damage for all buildings
  35. Mothership + Tychus + K5 Kerrigan + Gorgon = +50% damage for all units
  36. Vile Roach + Queen + Dominion Marauder + Warp Prism = Enemy speed reduced 15%
  37. Artifact = +10% movement speed
  38. Selendis + Gorgon = +100% interceptor damage, for both units
  39. 4x Nova = 25% faster cooldown
  40. 4x Raven = 25% faster cooldown
  41. 8x Odin = +100% Odin damage (Spell, too)
  42. 100 total units = +20% damage for all units
  43. * Posted by flasto2
  44. 'In order to make the spore cannon you need 12 drones (3 sets of 2x L2 hydra plus L2 roach (burrowed)) Then you make them into mini sunken colonies. Starting from the bottom of the merger, you do 2 then 4 then 4 then 2. The most important part is that all 12 mini have to be at least a rank S. Hope this helped!'

Sc2 Poker Defense Merge Units

Sc2 poker defense merge units

Starcraft 2 Poker Defense Merge Units

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